The only change to the below code is that you have to pass the Game class when you create the menu (I've created the menu system as a DrawableGameComponent):
menu = new Menu(this);
I'm using a bitmap font class that I got here to do the work of displaying the text. The only problem I can see with using this class is that it will force me into a certain font... It's pretty well designed though, so it has made it a lot easier to get going. I'll have to visit different fonts later. Right now, Times New Roman is my best friend.
No comments:
Post a Comment